Just wanted to make sure I get a reel up before the close of the year. A lot of my focus is going to Pandora project now. So, before I get totally focused on this project I needed to put up a reel. Primarily this reel deals with 3D character art but I did put in some environments and 2D work.
Friday, 9 November 2012
2012 Outlaw Hue Demo Reel
Just wanted to make sure I get a reel up before the close of the year. A lot of my focus is going to Pandora project now. So, before I get totally focused on this project I needed to put up a reel. Primarily this reel deals with 3D character art but I did put in some environments and 2D work.
Thursday, 25 October 2012
3D Interior Design Update
Testing lighting effects that are also have a low time cost to render. The hardest seems to be "faking" caustic effect for transparent liquids. I find to use this in animation it is best to create maps close to the effect to cut down on time:
Saturday, 20 October 2012
Character updates
Scene 1 is completed with the storyboard/graphic novel. You can view it here:
Pandora Chapter1
At first I was going to use a more stylized looking character. Like this one I created:
Presently I am looking to make the characters more realistic. Here is an update version of the above character:
The project is changing where a more realistic style will definitely add to the storyline.
Pandora Chapter1
At first I was going to use a more stylized looking character. Like this one I created:
Presently I am looking to make the characters more realistic. Here is an update version of the above character:
The project is changing where a more realistic style will definitely add to the storyline.
Monday, 15 October 2012
More Work for Pandora
This is a quick update on the Pandora project. As things are coming together I am able to take the 2D graphic novel/story boards and change them into the final 3D models. I will keep this blog going to update the progress:
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