Friday, 9 November 2012

2012 Outlaw Hue Demo Reel


  Just wanted to make sure I get a reel up before the close of the year. A lot of my focus is going to Pandora project now. So, before I get totally focused on this project I needed to put up a reel. Primarily this reel deals with 3D character art but I did put in some environments and 2D work.


Thursday, 25 October 2012

3D Interior Design Update


  Testing lighting effects that are also have a low time cost to render. The hardest seems to be "faking" caustic   effect for transparent liquids. I find to use this in animation it is best to create maps close to the effect to cut down on time:



Saturday, 20 October 2012

Character updates

Scene 1 is completed with the storyboard/graphic novel. You can view it here:
Pandora Chapter1

 At first I was going to use a more stylized looking character. Like this one I created:


 Presently I am looking to make the characters more realistic. Here is an update version of the above character:


 The project is changing where a more realistic style will definitely add to the storyline.

Monday, 15 October 2012

More Work for Pandora


 This is a quick update on the Pandora project. As things are coming together I am able to take  the 2D graphic novel/story boards and change them into the final 3D models. I will keep this blog going to update the progress: