Wednesday, 21 August 2013
Update August 2013
Took a bit longer than expected to complete this Prequel/Trailer/Preview. I had many obligations taking me away from the project. Pandora is still in progress but my priority are my clients.
Thursday, 2 May 2013
Pandora Update May 2013
Going forward in two different pipelines. The first book of Pandora is now fully complete and when I have time, I brainstorm for the second book. Having the first book complete is a HUGE step. Now I can put more focus on completing Chapter 1 in graphic novel form and preparing the 3D assets for the short film (and possibly short game but that is wishful thinking).
Just completed the third 3D character in high resolution. At the same time I am working on the final pages for the first graphic novel. Things are moving forward!
Just completed the third 3D character in high resolution. At the same time I am working on the final pages for the first graphic novel. Things are moving forward!
Tuesday, 9 April 2013
Slightly Changing Styles
I was bogged down a bit providing artwork for different client projects. Really happy about that but it did not allow much time to update what's going on with Pandora. In the last few months I decided to play around with mixing two styles of digital comic illustrating. I am semi happy with the previous pages but I felt the characters and environments were not getting much detail work. The images turned out good and I was able to pump them out rapidly but not much in the detailing department. Also I'm a fan of the 90's comic era where the artist (I was a fan of) really did some new things with detailing and stylizing.
So, I decided to create the 11th page of the first book of Pandora with a hybrid of the traditional pencil technique and digital painting over the pencils. The penciling also serves as a good tonal study for comic like shading (extreme contrast). So far so good. I feel I can work on this technique a bit more and build the some efficiency with my time.
Pencil:
Digital Coloring
Friday, 9 November 2012
2012 Outlaw Hue Demo Reel
Just wanted to make sure I get a reel up before the close of the year. A lot of my focus is going to Pandora project now. So, before I get totally focused on this project I needed to put up a reel. Primarily this reel deals with 3D character art but I did put in some environments and 2D work.
Thursday, 25 October 2012
3D Interior Design Update
Testing lighting effects that are also have a low time cost to render. The hardest seems to be "faking" caustic effect for transparent liquids. I find to use this in animation it is best to create maps close to the effect to cut down on time:
Saturday, 20 October 2012
Character updates
Scene 1 is completed with the storyboard/graphic novel. You can view it here:
Pandora Chapter1
At first I was going to use a more stylized looking character. Like this one I created:
Presently I am looking to make the characters more realistic. Here is an update version of the above character:
The project is changing where a more realistic style will definitely add to the storyline.
Pandora Chapter1
At first I was going to use a more stylized looking character. Like this one I created:
Presently I am looking to make the characters more realistic. Here is an update version of the above character:
The project is changing where a more realistic style will definitely add to the storyline.
Monday, 15 October 2012
More Work for Pandora
This is a quick update on the Pandora project. As things are coming together I am able to take the 2D graphic novel/story boards and change them into the final 3D models. I will keep this blog going to update the progress:
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